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Shadowrun 5e character sheet

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Ryo-Wolf
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« on: July 14, 2013, 02:31:30 pm »

Here's the simple sheet I came up with for Shadowrun 5e. I'll be posting a filled one as an example in a second.


Alias: //The shadowrunner name you are known by.//

Total Karma:
Current Karma:

Street Cred:
Notoriety:
Public Awareness:

- Stun Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ]

- Physical Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ]

_ Overflow: { }

// [ ] = Damage Box. 8+(Body/2, Round Up) Boxes Total for Physical Damage, 8+(Will/2, Round Up) Boxes Total for Stun. //
// { } = Physical Damage Overflow. Equal to Body. //


-- Metatype -- Priority: D [Human (3)]

Name: //The name your mama gave you. //
Metatype: //What brand of metahuman you are.//
Age: //How green or grey you may be.//
Sex: //Whatever you're keeping in your pants.//

Appearance: //What other people see when they look at you. Include Persona and marks appearance, if applicable.//




-- Attributes -- Priority: D [14]
Code:
______ Body: 1
___ Agility: 1
__ Reaction: 1
__ Strength: 1
__ Charisma: 1
_ Intuition: 1
_____ Logic: 1
_ Willpower: 1

______ Edge: 1

 Initiative: 2 +1d6

- Limits -
Code:
Physical: [(Str*2)+Bod+Rea]/3 (round up)
_ Mental: [(Log*2)+Int+Wil]/3 (round up)
_ Social: [(Cha*2)+Wil+Ess]/3 (round up)

-- Magic And Resonance -- Priority: E [-]
Code:
___ Essence: 6
_____ Magic: 6
_ Resonance: 6

- Qualities -
Code:
___ Example Positive: (10 karma) [Explanation]
___ Example Negative: (+10 karma) [Explanation]


- Spells/Complex Forms -

Spell Name: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

-- Skills -- Priority: D [22/0]
Code:
- Active Skills -

_ Example(Spec +2): 2
________ Example 2: 1

 
- Knowledge Skills - 
(0 Free Points)

_ Example(Spec +2): 2
________ Example 2: 1


- Languages - 

_ Native Language: N
_________ Example: 2
_______ Example 2: 3

--Resources -- Priority: D [50,000 nuyen]

Nuyen:

-Gear-

List Stuff!

-Augmentations-

List Stuff!

-Vehicles-

List Stuff!

-Weapons-

List Stuff!

-Armor-

List Stuff!

-SINs-

List Stuff!

-Lifestyles-

List Stuff!

-Contacts-

Example (Connection 2/Loyalty 2)


--Notes--

Anything else here, such as background and whathaveyou.
« Last Edit: July 14, 2013, 05:49:33 pm by Ryo-Wolf » Report Spam   Logged

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Ryo-Wolf
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« Reply #1 on: July 14, 2013, 02:33:32 pm »

The template in a code box, so you can get all the formatting. Add brackets for the interior code boxes.

Code:
[u]Alias:[/u]

[u]Total Karma:[/u]
[u]Current Karma:[/u]

[u]Street Cred:[/u]
[u]Notoriety:[/u]
[u]Public Awareness:[/u]

- Stun Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ]

- Physical Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ]

_ Overflow: { }

[b]-- Metatype --[/b] Priority:  []

[u]Name:[/u]
[u]Metatype:[/u]
[u]Age:[/u]
[u]Sex:[/u]

[u]Appearance:[/u]




[b]-- Attributes --[/b] Priority:  []
[code]
______ Body: 1
___ Agility: 1
__ Reaction: 1
__ Strength: 1
__ Charisma: 1
_ Intuition: 1
_____ Logic: 1
_ Willpower: 1

______ Edge: 1
/code]

 Initiative: 2 +1d6

[b]- Limits -[/b]
[code]
Physical:
_ Mental:
_ Social:
/code]

[b]-- Magic And Resonance --[/b] Priority:  []
[code]
___ Essence: 6
_____ Magic: 6
_ Resonance: 6
/code]

- Qualities -
[code]
___ Example Positive: (10 karma) [Explanation]
___ Example Negative: (+10 karma) [Explanation]
/code]

- Spells/Complex Forms -

[u]Spell Name[/u]: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]


[b]-- Skills --[/b] Priority:  []
[code]
- Active Skills -

_ Example(Spec +2): 2
________ Example 2: 1

 
- Knowledge Skills - 
(0 Free Points)

_ Example(Spec +2): 2
________ Example 2: 1


- Languages - 

_ Native Language: N
_________ Example: 2
_______ Example 2: 3
/code]

[b]--Resources --[/b] Priority:  []

[u]Nuyen:[/u]

-Gear-

List Stuff!

-Augmentations-

List Stuff!

-Vehicles-

List Stuff!

-Weapons-

List Stuff!

-Armor-

List Stuff!

-SINs-

List Stuff!

-Lifestyles-

List Stuff!

-Contacts-

Example (Connection 2/Loyalty 2)


[b]--Notes--[/b]

Anything else here, such as background and whathaveyou.
[/code][/code][/code][/code][/code]
« Last Edit: July 14, 2013, 05:47:30 pm by Ryo-Wolf » Report Spam   Logged
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« Reply #2 on: July 14, 2013, 05:34:50 pm »

Alias: Sevenfold

Total Karma: 25
Current Karma: 0

Street Cred: 0
Notoriety: 0
Public Awareness: 0

- Stun Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ][ ]

- Physical Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ][ ][ ]

_ Overflow: { }{ }{ }{ }{ }{ }{ }{ }

-- Metatype -- Priority: D [Human (3)]

Name: Richard Grant
Metatype: Human
Age: 23
Sex: Male

Appearance: Sevenfold is a 5 foot 8 Caucasian man, thin and wiry, with shoulder length blonde hair and vibrant blue eyes. He has a fairly constant disheveled look about him, like he slept in a dumpster the night before, which may be completely accurate. His beard is in perpetual stubble, and his face seems to default to a slightly annoyed frown. His clothes and armor are old and worn, but functional.

-- Attributes -- Priority: A [24]
Code:
______ Body: 4(7)
___ Agility: 3
__ Reaction: 5
__ Strength: 3
__ Charisma: 3
_ Intuition: 6
_____ Logic: 3
_ Willpower: 5

______ Edge: 2

 Initiative: 11 +1d6

- Limits -
Code:
Physical: 5(6)
_ Mental: 6
_ Social: 6


-- Magic And Resonance -- Priority: C [Mystic Adept. Magic 3, 5 spells]
Code:
___ Essence: 6
_____ Magic: 6
_ P. Points: 6

- Qualities -
Code:
___ Mentor Spirit: (5 karma) [Eagle. +2 dice to Perception, 1 free level of Combat sense. Mild pollution allergy.]
 Addiction (Mild): (+4 karma) [Addicted to Jazz. Craves 1 dose once a month.]
________ Insomnia: (+10 karma) [Roll Intuition+Willpower(4) to heal Stun damage normally.]
_____ Spirit Bane: (+7 karma) [Spirits of Man hate him.]

- Spells -

Combat
Stunbolt: (Direct)
Type: M Range: LOS Damage: S Duration: I Drain: F-3
[Direct damage knocks out target.]

Powerbolt: (Direct)
Type: P Range: LOS Damage: P Duration: I Drain: F-3
[Direct damage physically destroys target.]

Ball Lightning: (Indirect, Elemental)
Type: P Range: LOS (A) Damage: P Duration: I Drain: F-1
[Sphere of Lightning explodes and deals Electricity damage to an area.]

Health
Heal: (Essence)
Type: M Range: T Duration: P Drain: F-4
[Hits on test can be split between healing damage and reducing time by 1 combat turn per hit.]

Ritual
Ward: (Anchored)
[Creates Astral barrier at Force. takes (Force) hours. Lasts for (net hits) weeks, or permanent if spend karma equal to Force.]


- Powers -

Combat Sense 1 (free) [+1 dice pool to defense tests. Always allowed Perception test before surprise.]
Adrenaline Boost 5 (1.25) [+10 to Initiative score as a free action. 5 Drain at the beginning of the next turn, resisted with Bod+Wil.]
Improved Body 3 (3) [+3 to Body.]
Astral Perception (1) [Can astrally percieve.]
Mystic Armor 1 (.5) [+1 armor.]
Improved Sense 1 (.25) [Thermographic vision.]


-- Skills -- Priority: B [36/5]
Code:
- Active Skills -

_______ Sorcery Group: 5
---- Counterspelling
 Ritual Spellcasting
------- Spellcasting
___________ Assensing: 6
__________ Perception: 5(7)
__________ Artificing: 5
___________ Summoning: 4
_______ Astral Combat: 4
 Arcana(Focus Design): 3(+2)
___________ Etiquette: 3
__ Longarms(Shotguns): 2(+2)
___________ First Aid: 1
____________ Sneaking: 1

- Knowledge Skills - 
(18 Free Points)

Academic
_________ Parazoology: 4
__________ Parabotany: 3
Professional
____ Magic Background: 4
____ Magical Security: 2
Interest
_______ Combat Biking: 1
Street
________ Drug Dealers: 2
__________ Safehouses: 1

- Languages - 

_____________ English: N
____________ Japanese: 2


--Resources -- Priority: E [6,000 nuyen] +4,000 from Karma

Nuyen: 635

-Gear-

Renraku Sensei commlink(Device 3), Trodes, Glasses (Capacity 2 w/ Smartlink and Image Link)

-Weapons-

Short Barrel Defiance T-250 [Shotgun, Acc 4(6), 11P, AP +4, SS/SA, RC 2(3), Ammo 5(m) w/ 40 Flechette rounds, smartgun and shockpad.]

-Armor-

Lined Coat [9 Armor, Non-conductivity 1, -2 Concealability to anything under coat.]

-Lifestyles-

Low Lifestyle (1 month)

-SINs-

Rating 1 Fake SIN (Heywood Jablomi, male, 78, asian dwarf.)

-Contacts-
(9 free points)

Fixer (Connection 5/Loyalty 2)
Bartender (Connection 1/Loyalty 1)

--Notes--

Sevenfold is a Buddhist.

Combat: Air
Detection: Guidance
Health: Earth
Illusion: Fire
Manipulation: Water
Drain: Intuition+Willpower

Points spent

Attributes: 24 points from Attributes

Magic: 3 points from Metatype

Power Points: 12 karma

28 karma left

2 karma on nuyen

Nuyen:

Defiance 450
Shock Pad 50
Smartgun 200
ammo(40) 260

Armor 900
nonconductivity 1 250

comm 1000
trodes 70
Glasses 200
Smartlink 2000
Image Link 25

Fake sin 2500
« Last Edit: July 14, 2013, 06:03:48 pm by Ryo-Wolf » Report Spam   Logged
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« Reply #3 on: July 18, 2013, 08:02:29 pm »


New Helmet
Alias: Zero-One


Total Karma: 34
Current Karma: 25

Street Cred: 1
Notoriety: 1
Public Awareness: 1

- Stun Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ][ ]

- Physical Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
 

_ Overflow: { }{ }{ }

-- Metatype -- Priority:  [C]

Name: Honoka Mirielle Smith
Metatype: Elf
Age: 23
Sex: Female
Lives in Everett

Appearance:

 Honoka is mixed in both race and metatype; she has some clearly asian features, like almond shaped eyes and other facial structure and features, but her skin color would be referred to by some as "Mulatto". Also contrasting her asian features is her fuzzy, bouncy hair and green eyes. The daughter of a Japanese Human woman and a UCAS elven male of African descent, Honoka appears mostly human, but genetic markers identify her dominant metahuman type to be Elf.

She usually wears a round, black helmet over her head when using her dual identity, the Shadowrunner "Zero-One", as well as a light brown trench coat over men's business casual, including a white dress shirt, a black tie, and black pants.


Icon: Honoka's living persona icon is a fully-cyborg version of her decked out in red and black armor. She has a secondary form as a trench-coat wearing caucasian man who bears little resemblance to her actual body. Her marks appear in the form of slash marks from some sort of energy sword, or binary that glows with an eerie green light. This is an icon that she has only begun using as a runner, and would not be immediately recognized as her by anyone who knows her.


-- Attributes -- Priority:  [c]
Code:
------ Body: 2 (Used 10 karma)
--- Agility: 2
-- Reaction: 2 (Used 10 karma)
-- Strength: 2 (Used 10 Karma)
-- Charisma: 6
- Intuition: 5
----- Logic: 5
- Willpower: 6

------ Edge: 1

Matrix
--D. Rating: 6

-----Attack: 6
-----Sleaze: 5
-Processing: 5
---Firewall: 6

 Meat Initiative: 7+1d6
 Matrix Initiative: 10+4d6

- Limits -
Code:
Physical: 3
_ Mental: 7
_ Social: 8

-- Magic And Resonance -- Priority: (A)
Code:
___ Essence: 6
_ Resonance: 6

- Qualities -
Code:
___ Bilingual: (5 karma) A character with this quality reads, writes, and speaks a second language fluently.
___ Corporate Limited SIN: (+15 karma) SINner
___ Day Job: (+3 Karma) Model. 3,000 income. 2,400 when modified for taxes
___ Dependents: (+3 Karma) Father. (Increases time it takes to learn a skill by 50%. Any long term projects as well. Increases lifestyle costs by 10%.)
___ Famous (5 Karma): Local
___ Common Sense (5 Karma) Any time such a character is about to do something the gamemaster deems foolish, the gamemaster must act as the proverbial inner voice of reason and warn the player: "Something tells you that’s a bad idea.・


- Spells/Complex Forms -

Puppeteer
Target: Device
Duration: I
Fading: L+4
You push Resonance commands into a target, forcing
it to perform a Matrix action. Pick a target and a
Matrix action for it to perform. Make a Software + Resonance
[Level] v. Willpower + Firewall test with a threshold
based on the type of action: 1 for a Free Action, 2 for
Simple, and 3 for Complex. If you succeed, the target
performs that Matrix action as its next available action.

Resonance Spike
Target: Device 
Duration: I
FV: L + 0

You send a spike of raw destructive Resonance into
the target, causing errors and mayhem. Make a Software
+ Resonance [Level] v. Willpower + Firewall test. Your
target takes 1 box of Matrix damage per net hit, with no
chance to resist.

Diffusion of Firewall
Target: Device
Duration: S
Fading: L+1
This complex form entry is shorthand for four different
complex forms, one for each Matrix attribute. Make
an Opposed Software + Resonance [Level] v. Willpower +
Firewall test. If you win, the target’s attribute is reduced by
your net hits. You can’t reduce an attribute to less than 1.

Resonance Channel
Target: Device
Duration: S 
FV: L + 1
Instead of using Matrix channels, you communicate
through a Resonance channel. Make a Simple Software
+ Resonance [Level] test. For each net hit, reduce the
noise due to distance from the target device by 1.


Infusion of Firewall
Target: Device
Duration: S
FV: L + 1
This complex form entry is shorthand for four different
complex forms, one for each Matrix attribute. Resonance
floods the target device, boosting the specified
attribute. The Level of the complex form must equal or
exceed the value of the attribute being affected. The attribute
is increased by the number of hits scored, up to
twice the target’s normal rating (any hits that would increase
the attribute beyond this maximum are ignored).
Each attribute can only be affected by a single Infusion
at a time. If an attribute boosted by this spell is swapped
in a Reconfigure action, this complex form ends.

-- Skills -- Priority:  (B)
Code:
- Active Skills -[---New---]

Skills Points 36

----------Computer: 6
----------Software: 6 (Spec: Diffusion of Firewall)
---------Compiling: 5+1 (Spec: Crack Sprite)
-------Registering: 5+1 (Spec: Crack Sprite)

----------Disguise: 3
-----------Palming: 3
--------Perception: 3
----------Sneaking: 3

----------Longarms: 2

-------Negotiation: 1
--------Ettiquette: 1
-------Performance: 1
---------------Con: 1
-----Impersonation: 1

Skill Groups 5

Cracking (5)
-------Cybercombat: 5
Electronic Warfare: 5
-----------Hacking: 5


- Knowledge Skills - 
(20 Free Points)

Interests
---Operating Systems: 1
Matrix Security (IC): 5
----------The Matrix: 1
------------Mega Man: 1

Street
--------------Deckers:3
---------Corporations:2
---------------Fixers:1

- Languages - 

_ English: N
_ Japanese: N
_ Sperethiel: 6


--Resources-- Priority:  [E]

Nuyen: 27689 (Spent 30 on cab fare)

-Gear-

Hermes Ikon commlink (Device 5, Encryption Program installed), Clothing, AR Gloves, Medkit (Device 3)

Subvocal Microphone (Voice Changer Device 4)

Disguise Kit

-Vehicles-

Dodge Scoot (With Manual Handling)

-Weapons-

Short Barrel Defiance T-250 [Shotgun, Acc 4(6), 11P, AP +4, SS/SA, RC 2(3), Ammo 5(m) w/39 Flechette rounds]

-Armor-



-SINs-

Corporate Limited (Real)

Fake SIN (Rating 4), Thomasina Anderson, Female, 25, Mixed-race Human           

-Lifestyles-

Low Lifestyle (1 month)

-Contacts-

18 Free points

Corporate Wageslave (Raymond Smith; Connection 1/Loyalty 6) Mirielle's father.

Fixer (Tyrone "Fast Track" Williams; Connection 5/Loyalty 1) A local fixer. Human. Met when she moved to Seattle. After getting to know her a bit and hearing about her situation, he shared a bit of information about his occupation with her and has been filling her in about shadowrunning in general.

Company Man (Tamura, Shinji Connection 3/Loyalty 2) Honoka's uncle through her mother. Despite familial complications, he's always had a soft spot for her, and she him. He is a businessman first and foremost however. Lived and worked in Seattle before Mirielle moved there. After hearing about her father's situation he decided he could help her... if she allowed him to make use of her talents.

Smuggler (Cloudman Connection 7/Loyalty 1) Met in Hell's Kitchen.

Mr. Johnson (Dead Nails Connection 6/Loyalty 2) Recieved work.

Bartender (Molly Ramsey Connection 2 / Loyalty 4 ) [Mirielle Only]

Scott Koontz (Firewatch Connection 5 / Loyalty 1 )

--Notes--

Bio:
The daughter of a Japanese Mitsuhama Corp Exec and her longtime UCAS Elven Secretary, Honoka grew up with a quality of life higher than most other runners would have. For a number of years she and her parents lived together in youthful bliss, but then came a time when her mother was forced to choose between her public standing and career, and her family... and after much painful deliberation, she chose her career.

The woman left Honoka and her father behind, even going as far as to seek out a Japanese, human husband and starting an entirely new family to show how serious she was about changing the direction of her life.

When her father reached that age when corporations would rather you weren't with them any longer, he was unceremoniously released from his position and left without work.

Having paid for Honoka's way through Mitsuhama's private university (where she learned her computer related skills), he was already saddled with a mountain of debt (which was, of course, to Mitsuhama). This put him in a deseperate situation of getting any job as soon as possible. Because of that, he had to move to Seattle, where he was able to get a job as a janitor for some Mitsuhama corporate building. Honoka followed. While her computer skills were learned in school, her... less savory talents were taught by relatives and family friends that had connections to the yakuza.

Honoka's main goal in joining with the shadows is to earn enough cash to pay off her father's staggering debt. But she also wants to get back at her mother for having abandoned her father despite his longtime service and loyalty... and for having never been a real mother to her. After his termination, Honoka has begun going by her middle name, Mirielle, out of disgust of her connection to her mother.

Like other Technomancers, Mirielle has kept her abilities secret, but being under the watchful gaze of the Mitsuhama Megacorp, she is especially paranoid and doesn't even openly socialize with other technomancers. All of her Complex Forms were learned by analyzing existing ones she came across in the matrix rather than from a compiled source.



Points spent

Attributes: (19) 16 points from Attributes, 3 from karma

Resonance: (6) 6 points from Resonance,

Edge: (1) 1 from Edge

25 base karma

+21 karma from negative qualities

20 Karma on Attributes

10 karma on nuyen

15 karma on positive qualities

1 Karma Left over

22 Earned Karma

10 on Attributes (Strength)

13 Karma (Spending to submerge [Echo: Signal Scrub])


Nuyen:

business casual 100 (long sleeved white button down dress shirt, black tie, slacks, dress shoes)

other outfits 110


Shotgun 450
Flechetes(40) 290


Choker Style Subvocal Microphone 550
Voice Changer 2000

comm 3000
Encryption 80

Car 3000
Manual handling 500


Fake sin(4) 10,000
 
Medkit(3) 750

Disguise Kit (500)

Lifestyle 2200

Has a Registered Level 5 Crack Sprite. (2 Tasks)



Shopping list



Lined Coat (900) 4
   Nonconductivity 3(750) 6
   Insulation 3 (750) 6
   Fire Resistance 3 (750) 6

Helmet (100) -- +6+1+2+1 (9 Total)
   Thermographic Vision (500) +6
   Flare compensation (250) +1
   Vision Magnification (250) +2
   Vision Enhancement (500) +1
   Single Sensor; Ultrasound (100) 5
   Single Sensor; Directional Microphone (100) 5

Flashlight (25)

Total 
4950 Nuyen


Common Dicepools
Code:
-------Resist Fading: 6+6 12

------------Computer: 6+5 11
-Matrix Perception: 6+5+2 13
------------Software: 6+6 12
--Firewall Diffusion: 8+6 14
-----------Compiling: 6+6 12
---------Registering: 6+6 12
--------Crack Sprite: 8+6 14 (Compiling or Registering)

-------------Disguise: 3+5 8
--------------Palming: 3+2 5
-----------Perception: 3+5 8
-------------Sneaking: 3+2 5

Full MatrixDefense: 6+6+5 17
Full Meat  Defense: 2+6+5 13

-------------Longarms: 2+2 4

----------Negotiation: 1+6 7
-----------Ettiquette: 1+6 7
----------Performance: 1+6 7
------------------Con: 1+6 7
--------Impersonation: 1+6 7

Skill Groups 5

Cracking (5)
---------Cybercombat: 5+5 10
--Electronic Warfare: 5+5 10
-------------Hacking: 5+5 10

Default Skills
----------------Body: 1   
-------------Agility: 1
------------Reaction: 1
------------Strength: 1

------------Charisma: 5
-----------Intuition: 4
---------------Logic: 4
-----------Willpower: 5















« Last Edit: September 14, 2013, 05:12:17 pm by Author Roy » Report Spam   Logged

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[4/7/2013 6:03:52 PM] DMRoy: NO
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« Reply #4 on: July 27, 2013, 09:12:59 am »

Alias: Mr. Green

Total Karma: 17
Current Karma: 6

Street Cred: 0
Notoriety:  0
Public Awareness: 0

Profession: Shaman
Tradition:  Combat:  Beast
                  Health:  Earth
         Manipulation:  Man
              Detection:  Water
                 Illusion:  Air
                    Drain: Charisma(8)+Willpower(5)
Initiation Grade: 1
Metamagic Talent: Flexible Signature

- Stun Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ][ ]

- Physical Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ]

_ Overflow: { }{ }{ }

-- Metatype -- Priority:  [D]

Name: Federico Romano
Metatype: Elf
Age: 26
Sex: Male

Appearance:




-- Attributes -- Priority: 
Code:
______ Body: 3
___ Agility: 3
__ Reaction: 4
__ Strength: 2
__ Charisma: 8
_ Intuition: 4
_____ Logic: 2
_ Willpower: 5

______ Edge: 1



Important Rolls
 Initiative: 8 +1d6
 Astral Initiative: 8+3d6
 Firing Pistol: Agi(3)+Pistol(1)+Smartgun(1) ___________________= 5d6>5
 Casting Spell: Magic (6) + Spellcasting (5) ______________________= 11d6>5
 Casting Manipulation Spells: Magic (6) + Spellcasting (5) + Spec (2)+ Mentor (2) = 15d6>5
 Summoning Spirit: Magic (6) + Summonging (5)__________________= 11d6>5
Summoning Beast Spirit: Magic (6) + Summoning (5) + Spec (2)______=13d6>5
Binding Spirits: Magic (6) + Binding (3)___________________________= 9d6>5
Binding Beast Spirits: Magic (6) + Binding (3) + Spec (2)____________= 11d6>5
 Drain: Cha(8)+Will(5) _______________________________________= 13d6>5
 Sneaking: Agi(3)+Sneaking(2) ________________________________= 5d6>5
Sneaking Urban: Agi(3) + Sneaking (2) + Spec (2)________________= 7d6>5
 Assensing: Int(4)+Assensing(3) _______________________________= 7d6>5
Reading Auras: Init(4) + Assensing (3) + Spec(2)_________________=9d6>5
 Conning: Cha(8) + Con (6) + Mentor(2) ________________________= 16d6>5
Fast Talking: Cha(8) + Con(6) + Mentor(2) + Soec(2)______________=18d6>5
 Maintain Composure: Cha(8) + Will(5) _________________________= 13d6>5
 Judge Intentions: Cha(8) + Int(4) _____________________________= 12d6>5
 Oppose Judge Intentions: Cha(8) + Will(5) ______________________= 13d6>5
 Lifting: Bod(3) + Str(2) _____________________________________= 5d6>5
 Memorization: Log(2) + Will(5) _______________________________= 7d6>5

- Limits -
Code:
Physical: 4
_ Mental: 5
_ Social: 9
__Astral: 9

-- Magic And Resonance -- Priority:  [A]
Code:
___ Essence: 6
_____ Magic: 6

- Qualities -
Code:
___ First Impression: (11 karma) [Explanation]
___ Spirit Mentor (Raven): (5 karma) [Explanation]
___ Spirit Affinity(Beasts): (7 Karma) [Explanation]

___ Allergic to Shellfish: (+15 karma) (Uncommon/Severe)[Explanation]
___ National Sin: (+5 karma) [Explanation]
___ Distinctive Style: (+5 karma) [Explanation]

- Spells/Complex Forms -

Lightning Ball: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Detect Magic: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Mind Probe: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Heal: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Chaotic World: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Improved Invisibility: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Stealth: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Influence: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Control Thoughts: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]

Physical Barrier: (keywords)
Type: P Range: LOS Damage: P Duration: I Drain: F
[Quick explanation]


-- Skills -- Priority:  [C]
Code:
- Active Skills -

______________ Con(Fast Talking): 5 (+2)
_____________ Summoning (Beasts): 5 (+2)
____ Spellcasting (Manipulation): 5 (+2)
_______________ Binding (Beasts): 3 (+2)
_______ Counterspelling: 2
____ Assensing (Aura Reading): 2 (+2)
____________ Perception: 3
_ Influence Skill Group: 2
------------- Etiquette
------------ Leadership
----------- Negotiation
_____________Gymnastics: 2
_________ Astral Combat: 2
________________ Banish: 2
_________Sneaking (Urban): 1 (+2)
________________ Ritual: 1
_________________Arcana: 1
_____________Artificing: 1
________________Alchemy: 1
________________Pistols: 1
 
- Knowledge Skills - 
(12 Free Points)

________ Magic Theory: 4
________Magic Threats: 2
________________ City: 2

- Languages - 

________ English: N
__________ Elven: 2
________Japanese: 2



--Resources -- Priority:  [E]

Nuyen: 19593

-Gear-

Magic Lodge - Force 6
Gold Credstick (10,000 limit)
Renraku Sensei Commlink
Glasses
__ Trodes
__ Smartlink
__ Image Link

Reagents (Drams): 200 (20 on person at any time)

-Weapons-

Ares Predator V
__ Smartgun (external)
60 rounds normal ammunition

-Armor-

Actioneer Suit (Armor Rating: 8)
__ Concealed Holster
__ Fire Resist (Rating: 4)
__ Nonconductive (Rating: 4)
Helmet (Armor Rating: +2)

-SINs-

Fake Sin (Rating: 2) - Leone Esposito

-Lifestyles-

Middle Class Lifestyle

-Contacts-

Fixer (Connection 4/Loyalty 3)

Talismonger (Connection 4/Loyalty 2)

Street Doc (Connection 2/Loyalty 3)

Detective (Connection 3/Loyalty 4)

Cain Sanders, Astral Investigator (Connection 4/Loyalty 1)

Scott Koontz, Connection 3 / Loyalty 2

--Notes-- Spirit Info Page 303

Bound Spirits: (All Force 6)

Beast Spirt: (Optional Powers - Natural Weapons, Guard) Services: 2
B: 8    A: 7   R: 6   S: 8   W: 6   L: 6   I: 6   C: 6   EDG: 3   ESS: 6   M: 6
Init: 12+2d6
Skills:
Assensing, Astral Combat, Perception, Unarmed Combat

Powers:
Animal Control, Astral Form, Enhanced Senses, Fear, Materialization, Movement, Sapience.

Optional Powers: Natural Weapons, Guard

Spirit of Man: (Optional Powers - Fear, Innate Spell (Control Action)) Services: 2
B: 7    A: 6   R: 8   S: 4   W: 6   L: 6   I: 7   C: 6   EDG: 3   ESS: 6   M: 6
Init: 14+2d6
Skills:
Assensing, Astral Combat, Perception, Unarmed Combat, Spell Casting

Powers:
Accident, Astral Form, Concealment, Confusion, Enhanced Senses, Guard, Influence, Materialization, Sapience, Search.

Optional Powers: Fear, Innate Spell (Control Thoughts)
« Last Edit: September 12, 2013, 06:13:35 pm by Lathis » Report Spam   Logged

xXxGetCrunkxXx
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« Reply #5 on: August 04, 2013, 06:51:13 pm »

Alias: Ratchet

Total Karma: 42
Current Karma: 0

Street Cred: 0
Notoriety: 0
Public Awareness: 0

- Stun Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ]

- Physical Damage Track -
-1 [ ][ ][ ]
-2 [ ][ ][ ]
-3 [ ][ ][ ]
-4 [ ]

_ Overflow: { }{ }{ }

-- Metatype -- Priority: D [Human (3)]

Name: Lawrence Nacht
Metatype: Human
Age: 24
Sex: Male

Appearance: ?

-- Attributes -- Priority: B [20]
Code:
______ Body: 3
___ Agility: 4
__ Reaction: 6
__ Strength: 2
__ Charisma: 3
_ Intuition: 4
_____ Logic: 3(5)
_ Willpower: 3

______ Edge: 5

 Initiative: 10 +1d6

- Limits -
Code:
Physical: 5
_ Mental: 6
_ Social: 4


-- Magic And Resonance -- Priority: E [-]
Code:
___ Essence: 3.6

- Qualities -
Code:
____________ Gearhead: (11 karma) [During vehicle or chase combat, 1d6 minute increase to speed by 20% or Handling by 1. +2 dice for difficult manuevers.]
__________ Juryrigger: (10 karma) [+2 mechanical tests to juryrig. several options for jurryrigging gear and vehicles. pg 75.]
 Social Stress(girls): (+8 karma) [When interacting with girls, need one less 1 to get a glitch.]
 Prejudice(women): (+5 Karma) [-6 dice pool on social tests with girls]


-- Skills -- Priority: C [28/2]
Code:
- Active Skills -

_____________ Gunnery: 6
__ Pilot Ground Craft: 6
_____________Specialization: Wheeled. (7 Karma)
______ Pilot Aircraft: 4
__________ Perception: 4
___________ Etiquette: 2
____________ Hardware: 2
__________ Navigation: 2
____________ Software: 2
__ Electronic Warfare: 1

- Knowledge Skills - 
(18 Free Points)

Academic
____________ Robotics: 2
_________ Engineering: 3
Professional
Interest
________ Transformers: 3
Street
______ Girls to Avoid: 5
____ Smuggling Routes: 3
______________ Fixers: 1

- Languages - 

_____________ English: N
______________ German: 2


--Resources -- Priority: A [450,000 nuyen]

Nuyen:4520

-Gear-

Proteus Poseidon Command Console (Device 5, DP 5, Firewall 6, Slaves 15)


-Augmentations-

Cerebral Booster Rating 2, Control Rig Rating 2

-Weapons-

Baretta 201T [light Pistol, Acc 6, 6P, SA/BF, RC 2(3), Ammo 21(c)]

-Armor-

Armor Jacket [12 Armor w/ Non-conductivity 4]

-Vehicles-

Hyundai Shin Hyung [Hnd 5/4, Spd 6, Acl 3, Bod 10, Arm 6, Plt 1, Sen 2, Seats 4 w/ Rigger Interface]

GMC Bulldog [Hnd 3/3, Spd 3, Acl 1, Bod 16, Arm 12, Plt 1, Sen 2, Seats 6 w/ Rigger Interface]


-Drones-

MCT-Nissan Roto-Drone - Thunder Cracker
[Hnd 4, Spd 4, Acl 2, Bod 4, Arm 4, Plt 3, Sen 3, Heavy Gun Mount]
EXTRA-Heavy Mount - 5000
Gun - ArmTech MGL-12 [Acc 4, Dmg: Grenade, AP - ,Mode SA. RC -, Ammo 12(c)]
Phyical:
1 - [][][]
2 - [][][]
3 - [][]
Matrix:
1 - [][][]
2 - [][][]
3 - [][]

MCT-Nissan Roto-Drone - Star Scream
[Hnd 4, Spd 4, Acl 2, Bod 4, Arm 4, Plt 3, Sen 3, Double Gun Mount]
EXTRA-2 small Mounts - 5000
Gun - AK-97 x2 [Acc: 5, Dmg: 10P, AP: -2, SA/BF/FA, RC -, Ammo: 38(c)]
Phyical:
1 - [][][]
2 - [][][]
3 - [][]
Matrix:
1 - [][][]
2 - [][][]
3 - [][]

MCT Fly-Spy: Waspinators X,Y&Z
[Hnd 4, Spd 2, Acl 2, Bod 1, Arm 0, Plt 3, Sen 3]
Phyical:
1 - [][][]
2 - [][][]
Matrix:
1 - [][][]
2 - [][][]

Lockheed Optic-X2 : Jetfire
[Hnd 4, Spd 4, Acl 3, Bod 2, Arm 2, Plt 3, Sen 3]
Phyical:
1 - [][][]
2 - [][][]
3 - [][]
Matrix:
1 - [][][]
2 - [][][]
3 - []

-Lifestyles-

Medium Lifestyle (2 months)

-SINs-

Rating 3 Fake SIN (name, gender, age, nationality metatype.)

-Contacts-
(9 free points)
(8 Karma points)
Fixer (Connection 4/Loyalty 3)
Bartender (Connection 3/Loyalty 1)
Homeless Guy (Connection 1/Loyalty 5)

Programs and Autosofts

AutoSoft
-------------
Clearsight 6 - 6000
Roto-drone Evasion 3 - 1500
Roto-drone Manuever 3 - 1500
Optic-X2 Stealth 6 - 6000
Roto-drone gun[AK-97]  - 6000
Roto-drone gun[ArmTech MGL-12] - 6000
Mc-Fly Manuever 4 - 4000
Mc-Fly Evasion 4 - 4000
Electronic Warfare - 3 - 1500

Cyberprograms
-------------
Common: Total - 320
Encryption: +1 Firewall
Signal Scrub: Rating 2 noise reduction
Toolbox: +1 Data Processing
Virtual Machine: 2 extra program slots. Take 1 extra box of unresisted Matrix damage.

Hacking: Total - 1250
Armor: +2 dice pool modifier to resist biofeedback damage
Guard: Reduce extra damage from marks by 1 DV per mark
Shell: +1 dice pool modifier against Matrix and biofeedback damage, cumulative with other programs
Sneak: +2 dice pool modifier to defend against Trace User actions.
Wrapper: Allows you to defy Matrix iconography rules.

Other
-------------
Gold Credstick
Cost: 200

Auto Mechanic Facility
Cost: 50,000
Maglock
Rating 5
Cost: 500

Aeronautic Mechanic Kit.
Cost - 500

Survival Kit
Cost 200

Ammo
--------------
Normal Ammo: 100(1000 bullets) x20 = 2000
Frag Grenade
[Dmg: 18P(f), AP: +5, Blast: -1/m]
Cost: 24 x 100 = 2400


--Notes--
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