-Character Concepts-
Name: Pinkel SvestervickeGender: Female
Age: 15
Height: 5'4"
Weight: 132 lbs
Race: Tetra
Description: A skinny girl with short pink hair and purple eyes set in a small, youthful but narrow face. She has alabaster skin, and like all Tetra, four arms. Pinkel has a high pitched voice and a childish figure.
Inventory:
Magic Goggles - These goggles allow her to see in the dark, as well as other things like heat or sound, and can also see magic. This is to help her in her 'profession' of stealing.
Bottle - A regular bottle. In here she keeps things like water, milk, potions, worms, bees, merleon eggs, fairies, magic dust, and other interesting stuff.
Abilities: Hands of Stealing,
Other Skills: She's got good logic and intuition
Personality: Pinkel is confident in herself and slightly arrogant, she believes in her ability to gauge the worth of an individual through observation. Despite her almost washboard figure, she is proud of her body and thinks highly of her own appearance. However, this backfires, as when she tries to use her 'womanly' charms on men, they almost never, ever work.
Bio: Pinkel is the daughter of the leader of a crime syndicate leader and thus learned to steal first hand from the best of the best. She grew up amongst roughnecks and the sort who taught her that the world is about taking what you can and never giving up what you've got to anyone other than family. She considers herself to be somewhat above most people, and may come off as haughty to some, but she's got a sense of realism and can appreciate her own limited skills and ability. She has an outlook that many would consider strange, in that she believes that society is something that exists in the mind; people only agree to live together in harmony because it benefits them. No one has 'rights' or anything of the sort, and if people were in the wilds they would quickly have to acknowledge harsh reality or die. Aside from those in the family, she trusts no one and makes an effort not to be noticed.
Name: Ceallach Cassarah
Age: 20
Gender: Male
Height: 6'0
Weight: 163
Race: Human
Appearance: His shoulders, rather than being broad like most men, are narrow. His eyes are green in color, and his nose is straight as a ruler. His lips are somewhat thin. His skin is tanned, and possesses numerous small scars from nicks and cuts. Build-wise, he is very lean and slight, not coming across as particularly masculine and occasionally being mistaken for a woman because of it. His hair is bright yellow, and long enough to reach his mid-back. Ceallach wears a simple pair of white slacks and a white shirt. He possesses multiple copies of this outfit, as the white color makes them easily ruined. He also wears a pair of gray boots, which were at one time white.
Inventory: He carries a Spear, the head of which is crafted from a type of "Space Gem" that is extremely sharp, as well as an Ordinary Metal Shield.
Abilities: Combat Empathy, which allows him to accurately "think" like his opponent, and predict their movements. This however doesn't work very well against multiple foes, if at all, and doesn't make up for a vast difference in combat ability.
Other Skills: He has decent day to day skills, being a fairly decent cook and capable of other mundane tasks with moderately more competency than average.
Personality: Ceallach has a almost warped sense of how things "should" be, often which conflicts with other peoples world views. He holds an extreme "Survival of the Fittest" Philosophy, and holds to it in regards to just about anything. As such, however, he holds respect for those who manage to survive the most impossible situations. Conversely, he holds people who die from "simple threats" with scorn. With those who know him well, he often speaks of a "vision" on how the world should be, one that is entirely determined by those who are strong.
Bio: Ceallach is a mercenary, and has been one for several years despite his young age. Ceallach has a companion that has been with him for an equally long time, mainly due to having similar philosophies. His companion is a Star Imp, which is a type of Imp that has coal-black skin save for various star-like blotches of white or grey, and brightly colored blue or yellow eyes. This Star Imp is named Aea, a female that specializes in the magical arts, like most Star Imps.
Name: Kryte Aseca
Gender: Male
Age: 20
Height: 5'9''
Weight: 135 pounds.
Race: Human
Appearance: By his appearance he isn't very threatening, and usually looks tired. He wears a short sleeved tunic and long pants that has textural designs on the edges of the sleeves and pant legs. His navy blue hair is braided behind his head in a pigtail, to keep it his hair out of his face. His Gray eyes usually are unfocused, but when they do become focused, it brings fear into his opponents.
Inventory: Rusted Sword that he can't get rid of, or switch for another weapon. A few healing potions.
Ability: A very good swordsman whose strategy revolves around dodging and finding a weak spot in any defense, so his rusted sword can actually do damage.
Techniques:
Spot: A focusing technique where Kryte will focus on a target and try and find a weak spot in the armor. The more the armor, the longer it will take for him to find it.
Armorbreak: a sword technique that breaks apart the armor utilizing the weak spot.
Weapon Rust: Rusts any non-magical weapon it comes in contact with for a short amount of time, dulling the blade. Eventually, if in contact long enough with Kryte, the weapon will rust until it is only dust. Effects weapons more easily due to the rules of the curse, but he can apply it by force to other weapons.
Rust poisoning: Slashes in such a way that the rust gets stuck in the cut, effectively poisoning the person with rust. Not exactly the most effective abilitie.
Super Blade: Under certain conditions that Kryte doesn't know how to activate, his sword starts to glow green, and can effectively launch ranged Rust attacks as well as cut through many metals.
Mirror Image Boost: Based completely on the combination of his speed and small basis of magic, this ability came to him quite naturally. It can create two to eight mirror images of him. The images themselves cannot hurt a person, but they do represent a placement Kryte could be, or eventually will be. It is during this time that Kryte is able to move his fastest. The technique is usually started with a back-flip.
He has a Minor Healing spell, that heals him very slightly, but is quick to cast.
Other Skills: Stealing, Begging, Street performing.
Personality: Seems lazy, but is usually just tired from not eating as much as he would like to. Is laid back and doesn't take anything seriously, unless it involves his food, or money to buy his food, or a cure for his supposed curse of his sword. He also has a special place in his heart for beautiful women, and will hit on any he doesn't know very well. Usually focuses on one woman at a time though.
Bio: He traveled away from his nomadic tribe in order to search out a cure to his sword problem. Even though he trains with his sword in order to defend himself, and earn money, he still wants to get rid of the pesky sword....which has caused him more grief than anything.
Tale of his Insanity: As you all can tell...Kryte is, for all intents and purposes, rather insane. But there is a reason for it...cause I enjoy making his life worse and worse as I develop him more, since I pretty much made him up on the spot. In a time before this time, there was once a warrior. He was considered a hero by many people, because he did all sorts of heroic stuffs. He wielded two special magic blades, created to be used together, no one quite remembers what it is that they did though.
The Hero's true love was captured by a truly evil wizard, and so, the hero being the hero, went on his journey to rescue his love and kill the wizard. After a fierce battle, the Hero finally succeeded in striking a decisive blow, which would result in the wizard's death. But, the Wizard had planned on going down, and taking the Hero with him. With the sword in his chest giving him a closer connection to the sword and the Hero, the wizard sealed the Hero into one of his own magical swords, and sealed his love into the other magical sword. He then casted many sorts of curses on both of the swords, and teleported the sword that sealed the Hero's love to another place. With his dying breaths, he set up many traps within his own crypt, in order to keep the Hero's sword from leaving. Legend has it, that only when the two magical and cursed swords were together, held in the hands of one person, would the curse would be broken.
Many, many years later, the story of the Hero forgotten, at the age of 15, Kryte had found himself inside that very Krypt. The girl he was interested in had left him a note to meet her there...which seemed very strange. Maybe it was to test his courage to show up in such a creepy place. But he showed up early, and decided to take a look around because he was bored. He somehow stumbled upon the cursed sword, the rusted blade. Being curious, he pulled it out from the stone tomb he was sticking out of. This of course set off the magic traps that the wizard had set up. This trap, was in fact, raising zombies in order to stop the intruder. In fear, Kryte ran from the zombies, but couldn't seem to let go of the sword he now held. Finally able to evade the zombies, he somehow stumbled back upon the entrance. The unfortunate part was, that the girl he liked at shown up, and had gotten caught by the zombies. Kryte could only watch in horror, to stunned and shocked to do anything, as the zombies proceeded to rape the girl, and then eat her alive after they were done. The whole situation caused Kryte to go into a berserk rage, which brought to life the true power of the sword he held. All the zombies were utterly destroyed by the berserk Kryte with the magical blade. But the whole situation made Kryte lose his mind, and he had to force himself to forget everything about the crypt. But because of it, Kryte has a fear of the undead.
To help himself cope, Kryte did many things. He gave himself a few things to focus on as much as he could. One of those was food, and the other was curing himself. Second, he created a source of guidance for himself, a person to talk to, and someone to help him in the presence of undead, that scared him beyond all belief. This entity was a sock puppet that is sometimes found on Krytes left hand, who he refers to as Master Hanes, and he claims that Hanes is a much better swordsman than himself.
Kryte also doesn't get much sleep, due to not wanting to have nightmares of the worst event he ever witnessed. But other times, he will dream of being some sort of Hero and doing heroic things, or of being with a certain girl that he apparently loves.
Upon searching for how to cure his and his partner Adyna Halotuk's curses, they had stumbled upon some strange temple. Again Kryte accidentally activated a trap in the ancient temple, and was magically teleported out of his own dimension, and into a new one. However, being who he is, he won't really understand the implications of his stunt until he sees what is truly in store for him.
Personality Quirk: Likes to look around weapon shops, and due to his sword curse, any weapon he touches becomes rusted. He is then usually chased around by the shop owner for ruining the weapon. He has many drives...food is usually a top drive, for one reason or another.
Name: Melanthe Maolmuire
Gender: Male
Age: 25
Height: 9"
Weight: approx 1 lbs
Race: Celestial Fey
Description: Of slight stature, and chiseled facial features, and silky long white hair, Melanthe has what one might consider "Pretty Boy" looks.
Inventory: "The Great-Axe that Cleaves Fissures"; the axe itself weighs a great deal, and his ability to lift it is a testament to his strength.
Abilities: Melanthe has super-human strength, and wields a great axe that was specifically made for someone his size. The axe itself has an enchantment that allows it and its wielder to grow, though sometimes, it may instead only increase its own, or his own, size, alone, which makes for an incongruous appearance. However, this enchantment only lasts ten minutes at a time, and has an hour long cool down.
Other Skills:
Personality: Melanthe has an optimistic, bigger-than-life approach to how he does things. He enjoys competitions of strength and will go out of his way to prove how strong he is to those around him.
Bio: