Blythe turns to the merchant. "Who did you say we could talk to about the goblins? And does your town have any healers?"
====
Craft Check: Roll 1d20+5
Result: 17
====
Nefele successfully knit a shawl on their way to town.
She grins, pleased with her work. She presents the finished garment to Blythe.
"Give this to Tae, yes?"
Blythe cocks their head, puzzled. "Why don't you?"
"Because it is from you! If you are quick, she will not notice I gave it to you, and then she will like you." She pats his hands and nods sagely.
Blythe blinks, but shrugs.
They take the shawl, approach Tae, and hold it out awkwardly. "This is... for you?"
Tae stares uncomprehendingly.
Blythe regains some measure of poise. "It's a gift. As a gesture." They falter again slightly. "Of... amicability."
She frowned. In the Underdark, gifts were all but nonexistent. You gave gifts to people to put them in your debt, when you knew they couldn't refuse, or when the gift itself was rigged to kill or otherwise bring misfortune upon them.
"I'm afraid I don't quite understand," She said, letting her confusion show on her face. "That's not mine. Are you mistaken?"
"...It wasn't yours. But now it is. That's how gifts work."
She raises an eyebrow.
"Oh? I see, you want to make a trade," She said. "Unfortunately, I have nothing to offer."
"Er... It's sort of in return for interacting peacefully with me? That's why I said it was a friendly gesture. I guess what happens is I give you a thing and you don't have to give me anything in return. That makes you feel better about me and then we can get along better and that will be beneficial to both of us. It's hopefully the beginning of a continuing back-and-forth exhange of goods and services that will please us both. That's friendship, I guess."
Nefele watches the two in oblivious excitement.
Tae blinked.
Surely this was something of an uneven trade? After all, she had already betrayed his trust by attempting to take the coins she'd discovered. If anything, she was technically still in his debt for being allowed to live when he could easily have put an arrow in her. Was this some kind of trick, or...
Suddenly her eyes widened.
'My father once did something similar...' She recalled. She considered the... person's words. She stared hesitatingly at them, then shook her head. "I... I do not think I can accept your...friend...ship... just yet," she said. "Before that... Allow me to make up for my earlier mistake."
She simply couldn't shake the feeling that she would be in his debt if she accepted his...her? offer.
Nefele frowns loudly.
Blythe nods and places the shawl over Tae's shoulders. "Consider it a loan until then."
'So -that's- what he's after.' She closed her eyes. A -loan-! And he would later attempt to retrieve the shawl with interest later on. And since she couldn't guarantee that she would be able to keep it in the current condition it was in, she would probably be made to pay for it in gold!
It was clever. Very clever. He... she? Had almost gotten this one by her.
She smiled. Her level of respect for the crafty fellow raised again.
But... Tilduran was proving to be a very cold place, and the shawl was quite warm.
"I'm afraid I'm not willing to sign any sort of contracts at the moment," She said. "If you like, I can pay you for it here and now. Unrelatedly, I'm afraid my powers of observation seem to be failing me, but I can't quite discern your sex."
Blythe blinks. "Contracts? No, no. I just meant... You can use it for now, since you're not ready to accept it as a gift. You can have it at any time; I just don't want to force you into something you're not comfortable with, and you're obviously uncertain about friendship."
Tae stares at him, now more confused than ever.
"Just... use it? Even though it's not mine?" She glanced down at the thing, uncertain. Their other traveling companion was also some sort of spell caster. Was it cursed? There was an easy way to tell.
"Yes. Just use it." Blythe struggles to word it in a way that the woman will understand. "I want to know that you are warm. Does the shawl help you stay warm?"
She was caught off guard by his question.
"I... yes, it does, but..." She trailed off and began murmuring an incantation. After a moment she closed her eyes. and then when she re-opened them, they glowed with bright arcane light.
She could see the magical auras of the items she'd found on the dead goblin that were being held by the sheep girl. However, when she looked down at the shawl, she saw nothing out of order.
The confidence that had been building in her heart at her attempts to understand his motives was shattered once again. She could only stare down at it, befuddled and dumbstruck.
"Well you may use my shawl in return for allowing me knowledge that you are warm. This way we both get something from the trade. Is that suitable?"
She looked back up at him, speechless.
“I don't understand..." She murmured. She shook her head. "Enough. I... will accept your gift. And yes, it is quite warm. Thank you." She felt awkward after having said that, and still very confused by the humans' actions. At least, she was reasonably certain the person was a human. 'Father had a special relationship with me from the moment I was born... how could someone I attempted to mislead... want to do this for me?'
She frowned. Was he like this with everyone he met? She suddenly found herself wondering just how often this person was conned by repeat offenders.
"I'm glad it is warm." Blythe turns back to the merchant. "Well?"
The merchant, blinks, having been captivated by your interactions.
"Oh, I'm sorry, what was it?"
"First, does your town have a healer? Second, who do we talk to about the goblins?"
"Oh! Yes, yes, we've a healer," She said. "We do indeed have a healer. A nice young lady, yes," The merchant said. "She's... a little strange, though. As for the goblins... well, I could only imagine that the town's leaders would be the ones..." She murmurs. "You'd want Ness. She runs the inn and tavern here," She said. "She's a very respectable woman. If anyone had a runner put up a bounty in Imperia for this mess, it'd be her." She glances back at the wounded Embra. "I'm not sure if our healer would be available right now, we can try the temple if you like. Otherwise we should head to the center of the village."
"Let's try the temple, please. I'd like to get Embra back on her feet as soon as possible."
The woman nods.
"And I'd like for my companions to be healed as well," She agrees.
Blythe follows her to the temple
As they walk, Tae contemplates her interaction with Blythe.
'That person is highly unstable - threatening to kill someone, and then giving them gifts later?' She frowned. 'Such inconsistency... this person may just be more dangerous than any Drow I've ever encountered. At least you know for certain that another Drow -is- going to try and stab you in the back at some point. A madman's actions aren't even predictable by the person in question. Unless there was some ulterior motive that I simply cannot discern... and even then, that implies an intelligence beyond my own ken, which is just as dangerous...'
She watched Blythe carefully as they made their way to the temple, regarding them with a warm - if nervous - smile whenever they looked her way. It would simply not do to be caught by surprise by a lunatic. She was beginning to think that the stark raving mad Elf-woman might be sane by comparison.
They stop before a large building. Its unpainted exterior shows it to be recent construction. Outside, the carved wooden symbols of many gods await their first coat of paint and identify it as a place of worship. Few others can be seen in the area.
Blythe gently lifts Embra from the wagon and carries her up to the building, not thinking to knock before filling their arms.
Tae retrieves her hooded cloak from her backpack and shrugs it on, then follows the person inside, keeping an eye on them the whole time.
The main entrance to the temple is wide open. After they enter, they immediately come upon a large room with shrines honoring different gods spaced evenly along the walls. Rows of benches fill the open space, and brightly colored carpets adorn the floor.
A woman with short brown hair and garbed in light green robes can be seen, kneeling in prayer before a shrine with a pink lotus symbol. She turns and looks up at them in surprise upon their entrance into the temple.
"Ah, hello. Are you the healer?" Blythe asks.
"I am a healer," She said, rising to her feet. "Let me see her."
Blythe approaches and holds Embra, uncertain if or where to lay her down.
The woman looks around, also unsure, but it only lasts a moment. The benches were simply too narrow.
"Lay her on the carpet," She said, gesturing a nearby carpet as she walked over to it.
Blythe does so and steps back, allowing the healer to work.
The woman mutters an incantation and kneels down beside the fallen Embra, placing a hand on her stomach.
====
Cure Light Wounds: Roll 1d8+1
Result: 2
====
She restores one HP to Embra, bringing her up to 0. Embra is still unconscious.
The healer frowns.
"Oh no... did I do it wrong?" She murmured, confused. She began murmuring again and repeated the motion.
====
Cure Light Wounds: Roll 1d8+1
Result: 7
====
This time Embra is roused from her unconsciousness. Blythe lets out a slight sigh of relief, while Tae simply watches with indifference.
The woman glanced up at Blythe, then looked down at Embra.
"She should be waking up soon," She said.
Blythe nods. "Thank you. Do you... Can you do more healing right now? I'm afraid I've never quite grasped why magic is sometimes available and not other times."
She nods.
"I can afford one more healing spell of that strength, but a few more..." She trails off, then her eyes widen, and then she frowns. "Oh, no! I did it again!" She cries out, distraught.
"What's wrong? What did you do?" Blythe asks.
She looks at Blythe sheepishly.
"Ah... I'm supposed to charge money for healing..." She said, wincing. "The temple needs its upkeep, after all. But I keep forgetting..." She said with a sigh. "I didn't tell you, so I won't make you pay me, but... if you want me to heal someone else, I'm afraid I'm going to have to ask for compensation..."
"How much is it?" The bow user asked.
"The more powerful one is ten gold pieces," She explained. "The lesser one is five. This also goes for any other spells you need me to cast,"
"I don't have a lot of money at the moment.” Blythe said. “We're actually here to earn some, after all. You said it's about temple upkeep, though? Is there anything I can do to help out in return for her healing and perhaps some additional for me?"
"We have money," Tae reminded, looking over at them. "The money we found on that goblin."
"True, but I wasn't going to distribute that until the end. I guess we could just keep track of it and take it out of my share..."
She shakes her head.
"I'll cover this," She says, retrieving a platinum coin from her wallet. "Consider it a gesture of... amicability." She walked over to the healer and handed the coin over to her.
The woman blinked down at it, then looked up at Blythe.
"You're hurt?" She asked.
Blythe winces as they struggle out of their armor and pull up their sleeve, revealing a horrid burn. "Magic. Didn't even touch the armor."
She pockets the coin and quickly takes a step over Embra to Blythe. She takes a quick look at the wound, then nods, and closes her eyes, mumuring an incantation once more.
====
Cure Light Wounds: Roll 1d8+1
Result: 3
====
After her chant, she presses a hand to the wound. A dim green light flows out of her hand and into the other person's arm. It heals somewhat.
Tae kneels down over Embra and stares at her.
Blythe flexes their arm a bit and winces. "Thanks. That should be back to normal in a day or two. I believe there's a merchant outside who's interested in paying for healing for her guards." They kneel down and look at Embra. "Looks like she's still affected by that alcohol. Strong stuff." They pick her up. "Thanks again!"
Tae stands up as well, and looks over at the healer.
"Merchant? Two guards?" The woman asked, confused. "There's more? Just what happened to... wait, did you say goblins a bit ago?"
Blythe glances back at her. "Yeah. If I understand correctly, your town put up a bounty for some goblins. I think we ran into some of them on the way here. That's why we needed healing."
The woman's eyes widened.
"You're here for the bounty on the goblins?" She suddenly looked as if a great weight had been lifted off her shoulders. "Praise the gods! Our prayers have been answered!" She closed her eyes and clasped her hands together. "Oh, Great Mother, thank you!"
Tae began walking towards the door.
"The gods had nothing to do with our arrival," She declared. "We were simply drawn together by a mutual need for funds. Now, one of our companions and this person here managed to stabilize the warriors earlier, but they are still gravely wounded. It would probably be best if you were to heal them sooner than later."
Blythe carries Embra back out and places her on the wagon, nodding to Nef. They then glance up at the merchant as they prepare to pick up one of the guards. "I assume you're willing to pay the fee for healing?"
The merchant glanced down at them as Tae and the healer followed them out the temple.
"Of course," She said solemnly. "They defended me with their lives, and lost two of their comrades, on a job that was supposed to be easy. It's... the least I can do to repay them."
"Linda?" The healer asked. "So you're the one they're talking about?"
The merchant woman nodded.
"Yes... and I'm glad to be back. I only wish the circumstances were better," She said with a forlorn look.
The healer spotted the two dead and immediately closed her eyes, bringing her hands together in a meaningful gesture and murmuring a short prayer.
"Just what exactly is going on, Aneira?" Linda asked as the other woman prayed. "The -one- safe road through the area was suddenly rife with goblins! If it wasn't for these brave people and their giant companion showing up, I'd be dead right now! It was a -nightmare-, I tell you! I'd just about soiled my pantaloons when these heroes charged in and turned it around in an instant. And after that they protected me from some kind of goblin -sorcerer- of all things!"
Aneira boarded the wagon and began surveying the wounded.
"It began a couple of months ago," The woman began. "The goblins just started raiding nearby travelers out of nowhere. I heard from Ness that everyone knew about them when the place was settled, but they were a surprisingly peaceful lot - for goblins, anyway - and minded their own business, but they suddenly changed, almost overnight, while you were away."
"You knew about the goblins? Does that mean you know where their camp is? That'll save us some time." Blythe said.
Aneira glanced up at them.
"Ah, erm... I'm sorry, I wish I could tell you," She said. "Ness might know, though." She sighed. "But, things have gotten worse," She said. "It's gone even beyond the goblins. Now that that strange fog has appeared to the south, I fear we won't get many travelers... we'll be able to hold our own, but if the haze spreads up here, who knows what could happen..."
Linda frowned.
"That's right, I heard about that too, even up in Imperia," She said. "They say no man's ever come out that's gone in?"
Aneira nodded.
"Between that and the goblins, I'd thought this place finished, right when the temple was nearing completion, too... but, at least we can count on one of those problems disappearing soon." She said, with some hope.
"Tell me more about this haze. I'm new to the area."
"Would that I could, but all we know is that it just suddenly appeared out of nowhere a couple of weeks ago, and that no man has ever returned from going inside," Aneira said, holding her hand over the wounded warrior. With a whispered incantation, a dim green light appeared over her hand.
Linda looked over at them.
"I heard from a traveler that claimed to have seen it that any who even go near it fall mysteriously ill." She said.
Blythe frowns. "That's not good. Not good at all. Who's Ness? Where can I speak to them?"
Tae frowns at the redundant statement, while Linda looks down at him from the wagon.
"She runs the inn in the middle of town," She says. "My shop is right next door to it. I can show you the way while Aneira tends to the wounded." She glanced down at Embra. "Is your friend alright? She had a bit of Tindharian Ale, so she may be out of it for a while yet, but are her wounds okay?"
"Her wounds seem fine. She should wake up in a bit. And yes, please do show me to the inn, then." Blythe nods and follows Linda.
Linda climbs down from the wagon.
"Then, I'll lead you there," She says. "Let's leave Aneira to her work, I can come back and get my wagon and belongings with some help later."
"Alright. Nefele, please stay here and keep watch over Embra." Blythe follows Linda.
Tae glances back at Nefele, and follows Blythe and the Merchant, adjusting her cloak's hood to keep her head hidden.
Linda nods, then leads them through the hamlet of Edgeville on foot. Sprawling farmland can be seen surrounding the small settlement. They pass by a blacksmith and a stable as they make their way along the hamlets dirt roads. As they walk, they can't help but notice a small one story buildingpainted bright purple with golden stars spangling the exterior, a sign reading "Mysticality" hanging over it.
Soon they stop before a two story building with its own sign reading "Edgeville Inn" on it, and artificial light spilling from the windows. Next to it is a smaller building. Little can be seen of the original cabin, as numerous additions jut off all sides and up one level. What had been a front porch now serves as a glassed-in display area, and equipment of all description fills the many shelves and cases visible through the display windows, including lanterns, torches, bolts of cotton, bags of seed, adn more.
Linda opens the door to the inn and steps inside, revealing a tavern on the first level. The interior of the inn feels warm and hospitable, the scent of stew and fresh baked bread wafting from a kitchen. A portly woman bustles about, pouring drinks and serving food. She turns her head on hearing the door open and her eyes widen.
"Linda! You're back!"
The merchant nods and walks in.
"Thanks to these people and their companions," She says. "They came out of nowhere and fought off two goblin attacks on the way here."
The woman spots the two adventurers and looks at them.
"Oh? You fought goblins?" She asks, interest piqued.
Tae nodded.
"Yes, we have, and we've come in response to a call for aid." She said. She glanced at Blythe. "Right?"
"Correct. And a corresponding bounty. Are you Ness?" Blythe holds out their hand.
The woman smiles as she approaches them.
"That I am," She says, shaking their hand. "Ness Butterworth. It's a pleasure to meet you, m'am. I hope you don't mind putting down a few more of the critters for us."
"That's why we're here. I'm told you know where their camp is?"
She releases their hand and shakes her head, stepping back.
"Unfortunately, no," She said. "They were commonly sighted when the place was settled years ago, but the exact location of their cave is a mystery. They weren't violent until just recently." She sighs. "My husband went out with a few others to seek them out and negotiate peace when the attacks started, but... it seems they're determined to be our enemies."
"Did they return safely?" Blythe asked.
She closed her eyes.
"A few of them returned with wounds. Gregor wasn't with them."
Blythe nods slowly. "I'm sorry to hear that. Can I speak to one of the ones who returned?"
She considers it for a moment.
"I suppose you could, but I don't know what good it'd do you..." She says. "They never actually found the goblins' lair."
"We could at least learn where the fight took place and track the goblins from there." Blythe suggested.
Tae raised an eyebrow.
"It would be easier for us to track them from the road we were ambushed on today. I believe the madam said that her husband went out when the attacks started, so... over a month ago, yes?"
The woman nodded.
"That's right, two months."
"Oh. Yes, that makes sense. I suppose we could still learn where their cave
isn't, but that's less useful. Do the attacks come from any particular direction?"
She shook her head slowly.
"They just ambush people out on the road, any road in the area," She said.
It was then that the doors opened and a man walked in. He was wearing clothing more expensive than anything a peasant could get their hands on. He had graying hair, was of medium build, and wore a contemptuous frown.
"I heard strangers were sighted in town," The man said. "Has our call for aid -finally- been answered by those cads in Imperia?"
Blythe raises an eyebrow. "Were I indeed from Imperia, I might well take offense at being called a cad upon arrival. And considering your rather low pay, I don't recommend insulting your help as soon as it arrives."
The man turned his gaze on Blythe.
"You misunderstand, sir. I was referring to the lackadaisical manner in which the Imperian adventurer's guilds handled our request." He walked further into the tavern. "I imagine it was filtered down to the most worthless guild possible, where it languished in wait until just yesterday."
Tae turned to look at him as well.
"Begging your pardon, but it wasn't exactly the most gracefully written request, ser."
The man turned to look at Ness, who blushed.
"Indeed, it was not."
"Ahem," The innkeep cleared her throat in an attempt to gather their attention. "That man is the town's moneylender, Argus Duncan. He's putting out a good portion of the reward," She said.
"That is correct," Argus said, walking to stand before Blythe. "Eighty percent, as a matter of fact. I know that not everyone has time to learn their numbers properly, so let me clarify that I am paying -most- of the reward." His frown deepened. "I thought it prudent to inspect the prospective mercenaries if it was indeed them come to town, and they immediately insult us by insisting our pay is low."
He looked over at Ness.
"I pay four times what the rest of this hamlet scrapes together after working so hard, and it is 'low pay'? Perhaps you are used to bathing in more coin than a hardworking man or woman will ever see in their life, then, mercenary. In that case, I would think it best that your reward be lessons in ettiquette rather than 'mere' gold."
"If you don't want our services, we can be on our way. But when merely getting here involves sufficient injury to cost almost a tenth of the pay, well, I think it can be reasonably considered low. Perhaps you should be glad we're here at all."
"We want your services, m'am," Ness said, before the money lender could answer. "We want your services very much. You can call us poor all you like, it's the truth. We don't care," she said. "Just please kill the goblins. Or at least stop the attacks."
Tae looked from one speaker to the other.
"My colleage didn't mean to imply that you were poor," She said. "But rather that the amount of risk for the reward is, perhaps... somewhat skewed. The goblins are capable of wielding magic, after all." She looked at Blythe. "You are still healing from that terrible burn, are you not?"
"And will be for another day or two."
Tae nodded.
"So, you see, already the problem has increased from simple goblins to magic wielding foes. Would it truly be wrong of us to ask for at least a minor increase in the pay?"
====
Diplomacy Roll: 1d20+5
Result: 21
====
The Merchant woman, Linda, frowned.
"I owe you all my life," She said. "I wasn't here when they made their request, so I couldn't be counted in. Like I said, I'll give you each a hundred gold's worth of equipment at my shop - your choice, for your earlier assistance. But if you manage to solve the whole problem, I'll add a hundred gold pieces to your reward."
Blythe nods. "That's very kind of you. Unless any of you have a better way to find the goblins than by tracking them, we should probably head out while the tracks are fresh. If you don't mind, though, ma'am," they say, turning to Linda, "could you open up briefly before we head out? It may be your credit will be of immediate aid."
Linda turned to look at Blythe.
"Yes, if you need to leave in a hurry, I suppose I could," She said. "Most of my goods are still on the wagon, though, so I can just give you whatever you need there."
Tae nods at Linda.
"Then let us return to the wagon at once." She spared a look for Argus and Ness. "Sir, Madam, we shall endeavor to end your goblin problem once and for all."
Argus snorted.
"I'd expect no less. And if you want the coin, you'd better not dissapoint."
Tae nodded and turned to leave, glancing at Blythe.
"Let us rejoin our companions, and see if they are as fit as either of us to continue activities today." She suggested.
===Nefele, Embra===
Elsewhere, Nefele looks at Embra's still body and cocks her head to the side, wiggling her ears. She then moves to sit on the elf's stomach daintily and retrieves some needles with which to knit to pass the time.
Embra was roused almost immediately from her slumber as the weight of an entire sheep youkai settled on her already highly unsettled stomach. Roused only slightly less immediately was dinner the night before, and the Tindharian Ale from mere hours before, both of which soon covered the unfortunately positioned Nefele.
Nefele shrieks and stands, disgusted, and wrings her hands. "That is not very nice."
Embra blinks repeatedly, a horrible taste in her mouth and a familiar pounding in her head, "Wha?", she managed.
"Look at this!" Nefele yelps, gesturing down her side, "Look at what you did!"
"Huh?"
"You made a mess!" Nef warbles, dismayed, "You made a mess and you made it all over me!"
Embra continued to stare, vacant expression on her face.
She continues to whine, bleating occasionally in distress, and begins to peel the vomit covered poncho from her body, and then the sweater underneath, and then another turtle-necked sweater. She stands shivering in what must be yet another layer of clothing, and glowers childishly at the elf. "You made a mess."
===Herp, Eglath===
And so, Herp and Eglath continued on, following the path that they had been going on earlier. Eventually they came upon a dead goblin and a similarly dead wolf in the road, a puddle of blood gathered in the dirt around the two corpses.
After some hours of travel, they came upon a small hamlet. It was surrounded by lush farmland, and the beginnings of a wooden wall could be seen on the small settlement's perimeter. Further in town they could see homes, as well as a moderately sized inn, a small cabin that had been modified into a shop next to it, a building painted purple with golden stars spangling the exterior, a temple, and some others.
Also, the sun is setting.
====
Spot Checks
1d20-1 (Embra)
Result: 12
1d20+1 (Nefele)
Result: 12
1d20 (Eglath)
Result: 8
1d20+3 (Herp)
Result: 21
====
Neither Embra nor Nefele can see the others. Eglath can only see townsfolk, who are increasingly wary of him.
Eglath turns to his companion. "Well, champion of Kord, I can only imagine our friends are here somewhere. Let us see if we can find them?"
But Herp can see a large wagon near the temple, and Embra and Nefele, who are on/near it.
"I found them. Somehow." Herp said, pointing to the two he knew was part of their original party. "They are over there.
Eglath nodded. "Good eye, friend. Let us go make certain they aren't harmed."
Embra continued to stare vacantly at Nefele, and after an incredibly substantial, painfully awkward period of time responded with, "Huh?"
And so Eglath and Herp made their way over to the temple in time to see and hear this declaration of Embra's. They also note that Nefele is holding several sweaters and the like which are covered in foul smelling vomit.
"I don't know what happened here. And you know what? I'd rather not know. Call me when we are moving on." Herp then walked somewhere else, all for the purpose of ignoring the putrid smell of something very awful. "Blech."
"Hello dwarf!" Embra said drearily, "I think I need a bath...", she muttered looking down at herself and the smaller proportion of vomit that had ended up on her.
And so Tae followed Linda back to the wagon, making sure to take Blythe along, where she was surprised to see Eglath and Herp waiting for them.
"Ah, Eglath, Herp," She said. "I see you've caught up."
"Yeah, they just got here..." Embra said, drooping over the side of the wagon, and slowly sliding out.
She turned to look at Eglath.
"Then, I shall share what we've learned so far." She cleared her throat. "The goblins began attacking around two months ago, and their attempts at making peace were met with further violence. None of them know where the goblins are, but Blythe here believes we may be able to track them from where we first ran into them and our merchant friend." She gestured towards Linda with her head. The woman had walked over to the wagon and was conversing with Aneira. "She's also agreed to give us a hundred gold pieces worth of equipment each, and added a hundred to the final payout of our reward."
"In retrospect,” Blythe began, “I rather wish we'd revived that goblin rather than letting her bleed out. Likely interrogating her would have been easier than tracking her steps. But, since we are where we are, let us equip ourselves quickly and move out before the trail gets any colder."
Blythe inspects the goods on the wagon.
Nefele drops the soiled clothing on the ground and pouts loudly.
Tae spots the soiled clothing, then notices Embra, and shakes her head.
Herp, tired of aching from the bruises and wounds he got from the goblin duo, decides it's probably a good idea to heal. If there was a healer in this hamlet, it would be best to use their services. So he looks around specifically to find a healer.
====
Spot Check: Roll 1d20-1
Result: 18
====
He sees a woman in priestly garb on the wagon, and the temple that they are near, but nothing to indicate there might be any other healers in Edgeville
The temple is a large building. Its unpainted exterior shows it to be recent construction. Outside, the carved wooden symbols of many gods await their first coat of paint and identify it as a place of worship. Only a small number of townsfolk can be seen in the area.
Herp decides to head into the temple, to see if he can find anything of help. Given the state of the wagon, and the healer there, he probably wouldn't have any luck there.
The main entrance to the temple is wide open. After he enters, he immediately comes upon a large room with shrines honoring different gods - Kord among them - spaced evenly along the walls. Rows of benches fill the open space, and brightly colored carpets adorn the floor. No one else is inside.
Seing that there was an idol of Kord, the Cleric of Kord kneeled down in front of it, and began to pray. He thanked his god for the battle he had won that day, and for any more battles to go well. He prayed that he would show honor and bravery in front of his companions, and that they would follow suit. And then he ended his prayer, by stating out loud the dogma of Kord.
“The strong and fit should lead the weaker. Bravery is the greatest quality in any ruler. Scorn cowardice.”
With that said, he got up and cast a healing spell on himself. Kord would definitely approve, as it was so he could fight more battles.
====
Cure Light Wounds: Roll 1d8+1
Result: 3
====
And again.
====
Cure Light Wounds: Roll 1d8+1
Result: 7
====
Herp's earlier wounds from the day are completely healed.
With that done, The half-orc left the temple, to meet back with his group.
Blythe gathers up a few things and shows them to the merchant. "Will this do?"
====
Two belt pouches (2)
Four sunrods (
Three flasks of acid (30)
Three flasks of alchemist's fire (60)
====
Linda goes over what the young archer has gathered, and after counting it up, she nods.
"It's yours, then. I hope it's useful against the goblins," She said.
"Thank you very much." Blythe steps off to the side and affixes the pouches to their belt, placing the flasks inside, and slips the sunrods into their pack. "Are we all ready to go?" they ask, looking around at the group.
Nefele whines noisily. "We cannot go yet!" She clops her hooves irritably. "Who is going to watch out for Embra? I myself need a bath somewhere, and I want to wash my clothes out. It is cold without them." She cocks her head over to the pile of clothing she'd discarded and shivers for emphasis. "And, and! I am almost out of spells. Wouldn't it be better to take the night here in this safe village than to head out while we are already at risk?"
"Well let's go wash out your clothes quickly and then we can go. And we can dunk Embra's head in the cold water to sober her up while we're at it. And why are you out of spells? Haven't you been here resting all this time?"
"I was sitting guard, like you asked!" she complained, "And as soon as I sat down she--" she gestures frantically, "--she... made a mess! Everywhere! All over me! Mess!!"
"I already said we can wash out your clothes. How long will it take to get your spells back? Do any of the rest of you need to re-spell yourselves?"
Tae shook her head.
"I've still quite a bit left in me," She said. "And... I prefer to act at night, honestly."
Nef pouted and retreated into herself a bit, clasping her hands in front of her nervously. "I-In the morning," she mumbled, "It will be until in the morning that I am useful again."
“Hm. Does anyone else have an opinion?" Blythe asked.
Herp Derpington, half-orc with a strange name, did not offer a response. He didn't particularly care whether or not they went now. Sure, he'd probably be better off if they waited. However, he believed that Kord would guide his blade, and that Kord would make the correct choice for his next battle. If that battle was meant to happen tomorrow, then so be it. He was not going to influence them himself.
Tae looked over at Linda.
"Where could we find some cold water to dunk our colleague in?"
"There should be some back at the inn," the merchant said.
Tae nodded.
"Alright then." She started walking over towards the wagon and inspected it. 'Hmm...what to take...'
"I'm schleepy..." Embra muttered, "And drunky..."
Tae retrieved two vials of Antitoxin, which she held up for the merchant to see. The woman nodded, and Tae stuffed the vials into her backpack.
She stepped away from the wagon and looked her companions over. She was still trying to understand how the people on the surface lived. So far, every single person she had run into was so radically different from the Drow she had lived with her entire life. She was having trouble understanding most of their actions, and she couldn't even begin to understand their motivations.
Embra seemed to be an honest fool and nothing more, but that could easily have been a practiced role, a mask that she wore like a second skin. It was definitely worth keeping an eye on her.
Blythe was either mad or a genius schemer, possibly both. Though their appearance was somewhat androgynous, given their authoritative disposition, it was likely she was female.
Nefele was extremely passive, apparently content to simply observe until she was caught up in something. It was unnerving to the extent with which the sheep youkai was able to blend into the background. If Tae didn't learn anything about her that she could use against her, she would be at a total disadvantage.
The other two were warriors first and last. She didn't quite understand the concept of honor, but she had a basic grasp of it from their conversation earlier in the morning. As they were males, they had probably taken up martial careers because they didn't have potential anywhere else.
'Perhaps I ought to start some conversations... learn what I can about their histories, maybe get them to spill some useful information...'
And then another idea occurred to her.
'...and perhaps learn about the surface world in general.'
That decided, she sidled over to Herp, who seemed content to wait for the group to come to their decision.
"So, Herp... may I call you that? Do you prefer any sort of title?"
Herp glanced at the elf, raising an eyebrow. "Herp is just fine. Only people who earn titles should be addressed with such. I have not earned one yet."
She nods.
"Very well," She says. "Might I ask what it is that drives you to take such work as this, Herp?"
Herp didn't even think before responding. "For the glory of battle, of course. I need to teach the right way. And the best way to do that is through example."
She blinked.
"The glory of... battle, you say?" She repeated. "I see. And where do you hail from?"
Herp nodded, crossing his arms over his armored chest. "Yes, the glory of battle. And I hail from Verifold, up north."
She turned her head about, but failed to figure out where North was from their current position.
"North of here," She said with another nod. "What is it like there? And what is the name of this land you hail from?"
The half-orc scratched his head. "I can't really tell you all that much what Verifold was like. I was in a temple for most of my life. Or rather, most of what I could remember. Everything else was pretty much a blur of rage."
She blinked.
"A blur of rage?" It was then that she recalled his orcish features. "Ah. I see."
Orcs were common slaves in the Underdark. Their good stamina and strength made them good laborers, but their lack of intelligence meant they were useless at anything else (and made it easy to keep them as slaves). It seemed Herp was as much a simpleton as his orcish ancestors. Perhaps he would be easy to manipulate.
At any rate, a battle hungry orc male wasn't likely to make for much conversation. Still, she was wary about engaging Blythe, Embra was still less than sober, and Eglath was ocupied with the merchant's goods.
Nef totters over to Embra and pets her hair, teeth chattering. "Blythe," she calls, "Might you know where the inn is?"
"I don't, actually." Blythe turns to Linda "Can you point us to the inn?"
Linda turned to look at him...her?
"We just went there," She said, confused. "Did you already forget the way?"
"Oh, right. I suppose it didn't register as the inn because I didn't do anything related to inns while I was there. Pardon." They lift Embra and turn back to Nef, "Follow me."
"Urhkl" Embra grunts uncomfortably, not looking pleased.
Nef gives a distant smile and wraps her hoof-fingers daintily around the crook of their elbow, allowing them to lead the way.
Blythe heads back to the inn, looking around outside to look for a well.
Tae glances over at Herp.
"Well then, I'm going to go make sure they don't accidentally fall into the well," Tae said with a polite nod. "If you'll excuse me."
Blythe finds the well. Blythe sets Embra down next to the well and slowly pulls up a bucket of water. They then pull the bucket out and unceremoniously dump it over Embra's head before turning to Nef. "How do you want to wash them? Do you have a tub or something?"
Embra opened her eyes slowly and grimaced, "Why? Why Half-Orc, why?!" Embra asked, pulling herself up and grasping at the alleged half-orc's collar.
"Ah, good, looks like you're a bit more conscious. We'll need you up and about when we head out to fight goblins."
Nef turns up her nose a bit at Blythe's completely unromantic display and makes a mental note to knit them both a sweater. "There is a tub in the inn, yes? Embra will need a bath as well."
Embra looked at Blythe, eyes half lidded and a dull glaze on her face, "But I'm still droonkl..."
"Oh." Blythe drops the bucket back in the well and begins drawing up another bucketful
Nef grabs Embra's cheeks and wiggles her face around, bleating, "Wake up, Embraa-aah-ahh!"
"S-stop it!" Embra shrieked, slapping away Nefele, "You can't drunk a slap away with slaps!"
Nefele imitates Embra's shrieking noise for fun.
Blythe dumps a second bucket of water on Embra's face, turning the last few words into burbles.
"..." said Embra, looking like a drowned and very displeased cat.
Nef reaches over and punches Blythe's arm. "You stop this!"
Blythe sighs. "...Fine. Go inside and see if there's a tub you two can use."
Tae walks up to the scene to find them as they are, and stares.
Blythe reaches down and pick up Embra, following after Nefele.
"Ah-ah-ah!" Nef titters, easing Embra to lean across her front. "I will take her. Your punishment for being so cruel is to bring us all the water we need!"
"I'm not being cruel, I'm trying to get our job done before it's impossible."
"You're being a great big dumby head!" Embra said, flailing her arms around, "I'm droonk and sclepsy and the dumb goblings aren't gonna go nowheres for one night!"
"The goblins won't but their tracks will, especially with the weather around here. Come on inside and get ready to go."
"Auuugh!" Embra groaned, "Who cares! Glooblins are easy peasy squeasy to track around to their dumb mud huts, you just gots to be sneaksy and know what doing things to dos."
Tae sighs and walks over to join the menagerie.
"Perhaps we should let her rest. I don't want her to stab herself again. It wouldn't be tactically sound."
"Ugh, you're right. I just hope we can still find them. C'mon, Embra. You still need to get cleaned up and Nefele still needs to wash her clothes."
Tae nods, glad that an understanding could be reached, but still upset over the lost time.
Nef snarls at Blythe, and makes a mental note to never knit those two a sweater again, supporting Embra as she blathers drunkly.
Blythe watches as Nef and Embra make their way inside, then sighs lightly and turns back to draw the first of many buckets of water for their washing.
Tae looked over at Blythe.
"So," she began, "Blythe... Redlock, was it? What brought you to Imperia? Did your house matron send you on an extended mission or something similar? Or are you native to Imperia?"
"Redlock, yes. My home is currently in the possession of a hostile force and I am thus a fugitive."
===
Nef eases Embra onto the floor of one of the private rooms, after a bit of consultation with the woman in the tavern, and places the soiled clothes on a small stool she finds off to the side. She looks over her shoulder nervously, to confirm they are alone, and huffs, focusing deeply and pulling her body rigid before raising her fists and, with a tiny shout, erupting into smoke.
In the wake stands a pale girl with gingery curls and a spattering of freckles across her face. Devoid of horns and ears, she begins to remove the clothing that now hangs loosely around her thin frame with ease, despite her shaking hands. Once bare, and trembling harder now against the cold, she kneels down to Embra's side to work her clothes off with nimbler fingers.
A knock comes on the door as Blythe arrives with the first bucket.
Nef's eyes go wide and she shucks one of her shawls over her shoulders in a meager attempt to cover the brand spanning her shoulders. "J-Just a second!" She stands suddenly and walks over, pulling the door open only slightly. "Who is it?" she mumbles.
Blythe waves slightly as Nef's face peers through the door. "I'm terribly sorry, I must have the wrong room."
"Blythe?" She perks up a bit and pulls the door open further, exposing herself. She reaches out blindly and bats at their face. "Blythe Redlock?"
"I- ah- yes. I've brought some water for my friends. Are they there?"
Tae looks over Blythe's shoulder, also confused. She'd decided to follow her around since there wasn't much else to do in the hamlet, and the townsfolk were likely to get suspicious of a 'subhuman' that was loitering around.
"Ah, you must not recognize me," she mumbles, hanging her head and touching her face, "And I cannot see you..." She reaches out and gropes at Blythe's chest, mapping out their shoulders and arms and curling her fingers around their hand which holds the bucket. She tilts her head up a bit after an awkward pause. "Hello. We met before. I am Nefele Metous, the shepherd?"
"Oh! I'm terribly sorry. I didn't recognise you, yes." Blythe hands her the bucket. "Dump that in the tub and I'll go get more."
Nef thanks them and takes the bucket, stooping over and stepping back out into the room, causing her shawl to slip from her shoulders. She huffs and reaches out with her spare hand before bumping her shin against the metal of the tub and whining. After pouring the water in, she repeats the same process back to the door, grabbing Blythe by the chin this time before shoving the bucket into their chest. "Bless you."
"Certainly." Blythe glances back at Tae, opens their mouth, then thinks better of it and goes back outside to fetch more water. They had considered asking her to take care of the blind and drunk girls, but upon remembering her inability to understand altruism, decided that she wouldn't make the best mother figure. Not yet, at least.
Nef settles at the base of the tub and paws around for the satchel, from which she draws her flint and steel. She fumbles around under the tub in search of something to light and, finding nothing, tosses them across the room irritably.
Tae followed Blythe out, crossing her arms beneath the shawl he'd given her.
"What kind of hostile force has occupied your home?" She asked, hoping to gain some insight on their behavior.
"Bandits. The king refused our call for aid and they eventually wore us down. I only barely escaped."
Tae blinked.
"King?" she asked. She'd heard about kings, they were the monarchs of surface countries, the de-facto heads of state. But there was something odd about that statement.
As kings were male, and thus consorts, they couldn't possibly have the political power to answer a call for help.
"You don't mean queen?"
Blythe continues ferrying water as the conversation continues. "Well, I mean, the queen didn't help either. But the request was sent to the king."
She frowned.
"Why would it be sent to the king? A simple consort couldn't possibly have control over the military, unless your queen is daft."
Blythe cocks their head slightly and pauses. "No, Verifold is ruled by a king."
Tae stopped walking for a moment, caught off guard by that revelation. She quickly recovered however, and continued following.
"I see," She asked. "I suppose that's... fairly normal then, yes?"
"It's not uncommon, I suppose, but there are other methods. I hear the elves are ruled by a god directly... is that true?"
====
Knowledge (untrained) Roll: d20+2
Result: 18
====
Tae shook her head.
"I've never been there, but my father told me that in Tindharia, the people live with their goddess in harmony," She said. "Supposedly she frowns on rank and status."
"Ah. Where is your home, then?"
"I'm afraid I couldn't tell you that," She said with a chuckle. "When I set out, I just followed someone else without really paying attention to where we were going. I just knew I wanted to leave."
"I meant what's it called? Or do you not know that either? Do you want to go back now?"
"The city in which I lived was called T'lindhet," She said. "As for going back, I'd really rather not. It was an unpleasant place. That is the reason I left."
"Do you have a new place to call home or are you a wanderer like I am?"
"I am hoping to find my way to Tindharia, particularly a town called Taneh." She said. "It is my father's homeland. Unfortunately, the road is apparently blocked by the haze that suddenly appeared recently, and I am gathering funds in the hopes that I can buy the services of a knowledgeable druid or ranger to guide me there around the roads." She tilts her head. "What about you? Do you have any idea how to go about expelling the bandits? And how did mere thugs overtake your military?"
"I'm not sure. I'll need some powerful allies to even have a chance at going back. It was a surprisingly large force that attacked suddenly and, like I said, we had no help from the military because the king never responded. It was just the city guard and we didn't last long."
She frowned.
"A surprisingly large force of bandits?" She asked. "How large do you mean? If it was simple thugs, they couldn't possibly be so organized... unless the bandits of your country are different from what I know?"
"Well... that's why it was surprising."
She blinked.
"Oh. Of course." She tilted her head. "Do you seek the assistance of Imperia's qu... king, then?"
"Eh? No, certainly not. There's no reason for Tilduran to aid Verifold and no reason for anyone to listen to me. I have no notable rank or standing. No, I just want to increase my own skill and perhaps find a small group of friends to aid me so we can free my hometown of Trifton. The rest of the country can take care of itself; they certainly didn't aid us."
She nodded. That made sense. She didn't know how surface countries worked, but if the same thing had happened in the Underdark, it would be every city for itself, if not every Drow for herself. And the Drow would certainly prevail. They always did.
"Your hometown must be precious to you, then." She said.
"It's partially that, partially the ability to be reunited with my- family, and partially vengeance."
Vengeance. Now there was a motive she could understand.
"I see. I hope you find what you're looking for, then." She said.
"Thank you. And the same for you."
"Thank you." After a pause, she continued. "In the meantime, can you tell me anything about goblins? My knowledge about them is rather limited."
'Other than that they make poor slaves because their tiny, frail bodies can't do the hard labor that is required of them.'"A bit. They like to exploit whatever advantages they have, and they like to attack in large numbers. They favor ambushes, overwhelming odds, and dirty tricks. They have a poor grasp of strategy and are cowards at heart."
She nodded. That sounded like them.
"I see... do you have any idea why a peaceful goblin tribe would suddenly go violent?"
"To be perfectly honest, I can't tell why a goblin tribe would be peaceful in the first place. All the ones I dealt with were ones I was fighting off."
She frowned.
"I see. That is somewhat confusing..." She hmm'd for a bit. "So, what would make a normally violent people be peaceful to begin with..." She shook her head. "It seems we lack some vital information..."
"True. Perhaps they had an unusually peaceful leader who rececntly died of old age?"
She raised an eyebrow.
"Old age?"
In the Underdark, no one died of old age.
No one.
"Yes, it's possible they were killed," she murmured.
That had been what she'd meant, right?
"In order to be that peaceful toward the villagers, I'm assuming they'd need to also be fairly peaceful among themselves."
Even the Drow were 'peaceful' amongst themselves, if only because they wanted their underlings to be alive and capable of being used/knew that the only way to get up in society and have underlings to begin with was to not kill everyone.
"I suppose." She crossed her arms and brought a hand up to her chin as she considered it. "There could be something external influencing them? Perhaps a sudden change in the amount of food they have... maybe it's need based?"
She furrowed her brow.
"Exactly why are they waylaying people? What -do- they do when they attack? Perhaps we can ask someone?"
"Perhaps we can! Maybe Ness would know. Or Linda."
She shook her head.
"Linda had no idea the goblins were even attacking until today," she reminded her. "Ness is our only option."
"Right, yes. Ness, then."
nd so the two sought out Ness, who was somewhat nearby.
"Excuse us, madam," Tae began. "But we were wondering exactly what it is that the goblins do when they attack people. Other than killing, I mean. We may be able to derive their motivations from this."
The rotund middle-aged woman tilted her head.
"Oh? Hm... I see..." She trailed off. "Well, in that case, I can tell you this: whenever they attack, they loot like regular bandits," She said. "They pinch everything that shines and then make for the hills."
"That sounds about standard for goblins, yeah. Do you know of any reason they'd suddenly be short of resources?"
The woman slowly shook her head.
"We didn't exactly keep tabs on 'em," She said. "Heck, if we had, we might know where they are now. I'm starting to regret that," She grumbled.
Blythe turns to Tae, "Any other thoughts?"
She considered what they'd heard.
"I can't really imagine why they'd want to steal money," She said. "It's goblins. They don't exactly trade with people, do they? I'd thought maybe it was food they were after."
The woman shook her head.
"Nope. If it glitters, it's good as gold to them," She said. "Anything else, they leave."
"Perhaps they're working for someone who does use gold and they're just not good at differentiating?"
Tae chuckled. That sounded about right, goblins weren't known for their intelligence.
Ness could only shrug.
"Is that all you wanted to know?" She asked.
Blythe shrugs. "I can't think of anything else. If you think of anythng that might help us find them, please let us know."
The woman nodded.
"I will. Since you're helping out with the goblins, I'll let you use some of my rooms," She said. "Don't worry about paying. You're doing the whole town a service, and there ain't too many other travelers out here right now anyways, so it's not a bother."
"Thank you very much. We'll be on our way first thing in the morning. I hope."
Tae nodded.
"Indeed. Thank you."